How to Master Plan a Theme Park

Featuring insights from Kevin Blakeney

Director of Master Planning, Storyland Studios


When guests move through a theme park that feels truly seamless, flowing naturally from land to land, discovering new worlds around every corner, they rarely stop to wonder why it feels so right.

That feeling is not an accident. It is the result of a master plan, often developed years before a single attraction opened.

Kevin Blakeney has spent 15 years shaping immersive destinations across the globe as a landscape architect and master planner. He knows that the magic guests experience on the ground begins long before any designer draws a single detail.

“Master planning is really the strategic blueprint of how a theme park or destination is going to evolve over time,” he explains. “It establishes the physical layout, the circulation systems, land use distribution, infrastructure planning, and the long-term development framework of a park.”

It is, in other words, where everything begins.

Starting with Feasibility

Before a single creative decision is made, a master plan has to answer a more fundamental question: can this actually work?

The feasibility stage is where planners evaluate site constraints, environmental conditions, infrastructure access, transportation connections, and the economic model that will support development over time. In themed entertainment, that also means modeling attendance projections and crowd capacity, understanding how guests will be distributed across the park throughout the day, and studying nearby resorts, airports, and transportation networks to determine whether a new destination can function as a regional draw or a global one.

“Getting guests to your front door can make or break a project,” Kevin says. “A theme park is only successful if people can, and choose to, get there. That means looking beyond the park itself to understand how guests begin their journey and where that experience can be improved. For example, Shanghai Disneyland was developed with direct connections to the Shanghai Metro, while the Marne‑la‑Vallée–Chessy station was purpose‑built as part of the Disneyland Paris development, based on the recognition that seamless, direct transport from Paris would be critical to the resort’s success. These types of decisions are monumental in making sure a new park succeeds.”

Feasibility is not the most glamorous part of the process. But without it, even the most visionary creative concept has nowhere to stand.

Planning the Story Before the Attractions

Once feasibility is established, master planning moves into story. At Storyland Studios, storytelling is treated as a core element of master planning—not something layered in later by designers, but a fundamental force that shapes the land itself from the very beginning.

Kevin takes this seriously at the planning stage. Long before individual attractions are designed, planners are already making decisions that shape the narrative journey of the entire park. The story influences where landmarks sit; how the skyline is anchored; how lands transition from one theme to the next. Story is used to lead guests in the discovery of new spaces as they move through the park.

By embedding the story into the design of the land, we create a sense of curiosity. Galaxy’s Edge at Disneyland is one of Kevin’s go-to examples for how story creates curiosity. Guests do not arrive through a gateway or a typical theme park portal. They come through natural rock formations, and the pathways slowly reveal the spaceport of Black Spire Outpost. The physical layout of the land was designed to feel like a real settlement within the Star Wars universe.

“All of those decisions happen at the master planning stage,” Kevin says. “The master plan creates the narrative framework that later designers build upon. Every attraction that comes after fits into a structure that was already there.”

Walt Disney’s often quoted philosophy is that “Disneyland will never be completed; it will continue to grow as long as there is imagination left in the world!” This is not just a romantic idea. It is a design requirement, one that demands a master plan strong enough to support decades of expansion without ever losing the thread of the original vision.

The Three Keys to a Cohesive Park

When Kevin thinks about what makes a theme park feel truly unified rather than like a collection of unrelated attractions, he comes back to three things consistently: circulation, visual continuity, and narrative transitions.

Circulation is the foundation. Pathways should guide guests naturally, without confusion and without creating bottlenecks. When circulation is well planned, guests discover new lands without ever feeling lost. When it is not, the experience breaks down quickly, regardless of how good the individual attractions are.

Visual continuity is often subtle, but it plays a critical role in shaping the guest experience. Lines of sight are carefully considered, with significant creative effort devoted to determining what should be hidden, framed, or revealed—allowing the environment to unfold in a deliberate and engaging way.

At Walt Disney Imagineering, for example, sightline testing became a foundational part of the design process through the use of weather balloons. Imagineers would fly helium balloons—often early in the morning or late at night—to represent the proposed height of new buildings, trees, or attractions. By observing what was visible from within the park, designers could adjust plans to ensure that backstage elements remained out of sight and the immersive experience was preserved. These tests were even used to confirm that major visual icons within a new land did not unintentionally dominate or disrupt sightlines elsewhere in the park.

This approach reflects the design philosophy of Imagineering pioneer John Hench, who emphasized the importance of removing visual contradictions. By carefully controlling what guests can see—and just as importantly, what they cannot—designers sustain the illusion that each land is a fully realized, cohesive world.

“If you carefully frame what guests see, you maintain the illusion that every land is real,” Kevin says. “Tall structures, show buildings, landscape, they all have to be thoughtfully positioned when you are laying out a new land.”

Narrative transitions bring it all together. Moving between lands should feel intentional. Environmental cues, architecture, vegetation, topography, and audio all play a role in signaling to guests that they are crossing into somewhere new. This is factored into the master planning stage, marking areas of transition and demonstrating how those transitions will happen.

Pandora – The World of Avatar at Disney’s Animal Kingdom offers a fantastic example of deliberate, immersive arrival design. The approach bridge is intentionally designed to limit sightlines, withholding views of the land until the final moment and creating a careful sense of revelation. As guests cross the bridge, the soundscape shifts—ambient nature sounds and subtle otherworldly tones begin layering in, aligned visually with the first glimpses of bioluminescent plant life and the floating Hallelujah Mountains emerging through the mist. Guests are not simply walking into a new area; they are being transported to another world entirely. Within the land itself, forced perspective makes the floating mountains seem far bigger than they really are, and even the waterfalls move more slowly than natural water, reinforcing the illusion of immense distance and scale.

When the Circulation, Visual Continuity, and Narrative Transitions are coordinated through the master planning process, a park feels cohesive.

When they are not, it shows.

Managing Scale and Crowds

For large destination parks, master planning must also manage tens of thousands of people a day, in a way that never lets guests feel the weight of the crowd around them.

Major attractions are positioned strategically to pull guests toward different areas of the park rather than concentrating them in one place. Pathway widths, plaza sizes, and queue configurations are all tools for absorbing peak attendance. Entertainment venues, restaurants, and retail are placed to reduce congestion and keep guests moving comfortably through their day.

At the resort scale, transportation systems become part of the equation.

For example, Walt Disney World’s robust network of trains, boats, and people movers keeps guests flowing between parks, parking, and hotel properties all day long. When those systems are coordinated well, guests experience shorter waits, smoother movement, and a more relaxed day overall, even if they never consciously register the planning behind it.

“One of the biggest lessons is that guest experience is shaped by factors guests should never notice,” Kevin says. “Circulation efficiency, shaded rest areas, intuitive wayfinding. When those elements are well planned, the park feels comfortable no matter how crowded it is.”

Designing for a Future That Does Not Exist Yet

One of the most interesting challenges in master planning is that planners have to make decisions today for attractions that have not been conceived yet.

Expansion areas are always reserved within a park’s master plan, sometimes for whole new lands, sometimes for added capacity or new attractions within existing ones. Infrastructure systems, utilities, transportation routes, and backstage access all have to be designed with future growth in mind, so that construction can happen while the park continues to operate without disruption.

Epic Universe, coming to Universal Orlando, is a recent example of this kind of long-range thinking. Planners have built in room for expansion within each land, and space for entirely new lands to be added when the right IP and the right moment align.

When the foundational structure is strong, new attractions can be added at any point, seamlessly, and from the guest’s perspective they feel like a natural extension of the park rather than an afterthought.

“Theme parks are designed to evolve over time,” Kevin says. “The goal is to lay out that foundation so that growth can happen without ever disrupting the experience of the park as it already exists.”

What Makes It Worth Doing

For Kevin, the appeal of master planning comes down to something simple: the opportunity to shape how people feel.

At the scale of a master plan, the work is not about individual buildings or single attractions. It is about creating entire worlds where guests explore, celebrate, and make memories. The collaboration across disciplines—landscape architecture, engineering, architecture, operations, and creative storytelling—is what drives the process. And seeing those perspectives come together into a destination that feels genuinely cohesive is, in his words, incredibly rewarding.

“Theme parks are often described as organized emotion,” he says. “When a master plan works well, guests feel wonder and discovery simply by moving from space to space. The places that inspire imagination and bring stories to life. That is what makes this such an exciting field.”

At Storyland Studios, the approach starts exactly there: with the large-scale thinking that treats a destination as a complete environment before a single attraction is designed. Circulation, infrastructure, guest capacity, visual corridors, how a park fits into a broader resort or urban context. Once that framework is in place, detailed storytelling follows, layered in through environmental design, architecture, landscape, and material choices that all contribute to the narrative.

The goal is always the same. Not a collection of rides.

A world.


About Kevin Blakeney

Kevin Blakeney is the Director of Master Planning at Storyland Studios, with 15 years of experience designing and constructing theme parks and entertainment venues at all scales, both domestically and internationally. He has worked on a number of THEA award-winning projects, including Star Wars: Galaxy’s Edge and Universal Beijing, and has most recently overseen the landscape architecture and construction of multiple new lands in Universal’s Epic Universe.

Storyland Announces Orange County Rescue Mission as 2026 Charity Partner

Storyland is proud to announce Orange County Rescue Mission as its official charity partner for the year ahead.

OCRM is not a typical rescue mission. Their Tustin campus, the Village of Hope, functions more like a college campus, and intentionally so. The 300 residents who call it home are referred to not as clients or beneficiaries, but as students. They receive counseling, education, job training, shelter, food, clothing, and healthcare. Their philosophy of restoring lives means surrounding people with beauty and hope, not just services. It’s a standard OCRM holds itself to seriously: if it wouldn’t be good enough for anyone else, it isn’t good enough for their students.

That ethos made a lasting impression on the Storyland team.

Blake Ryan, Storyland partner says:

“We have been working with OCRM for about eight years now. It’s a client that really speaks to Storyland as an organization. When you walk into their Village of Hope campus, it genuinely feels different – there’s intention in every detail, and you can feel what OCRM believes about the people they serve. This isn’t just about helping those in need, it’s about transforming lives, and genuinely bringing people who have experienced some of the worst moments of their lives into a space and a program that will give them that long term change, that lasting impact.”

 

What design is actually for – sits at the heart of Storyland’s work, its mission for transformative storytelling, and its approach to lasting impact.

For Marie Rayner, Director of Project Development and Lasting Impact Lead, the OCRM partnership is a natural continuation of our strategy;

“At Storyland, we don’t talk about “sustainability” in isolation—we talk about Lasting Impact. That means the impact our work has on the planet, on people, and on communities. Our goal is to create designs and experiences that make a meaningful difference and continue to matter ten years from now.

OCRM have been working with the community for decades, and the students and families they serve carry those outcomes forward into their communities for generations. This ripple effect has a sustained lasting impact, and we want to be part of it.”

 

The Storyland team visiting OCRM.

OCRM’s programs are built on that same long-term thinking. The “teach a man to fish” principle isn’t just a motto at the Village of Hope, it’s a philosophy. Residents move through structured programs in job readiness, recovery, and education, graduating into lives with genuine footing underneath them. This takes sustained investment, sustained belief, and sustained community support.

Which is exactly why a partnership like this one matters.

OCRM’s Village of Hope

Bryan Crain, President of Orange County Rescue Mission, understands the difference between transactional support and genuine partnership:

“We are deeply grateful for partners like Storyland, who understand that transforming lives requires an entire community,” Craine says. “Their support does more than fund programs, it sends a powerful message to the people we serve that they are seen, valued, and not forgotten by the world beyond our doors.

At OCRM, we believe the best outcome for a man, woman, or family experiencing homelessness is long-term self-sufficiency. Achieving that kind of lasting change takes time; our programs typically span 18 to 24 months. Through this work, we’ve helped hundreds of individuals transition from living in homeless encampments to securing stable employment and affording their own housing.

We truly believe that when someone enters our Village of Hope, it marks the end of their homelessness. None of this would be possible without the steadfast support and partnership of organizations like Storyland Studios.”

 

OCRM’s Donation Drop-Off

Through fundraising support, volunteer engagement, and intentional storytelling, Storyland will work alongside OCRM throughout 2026.

To learn more about Orange County Rescue Mission and the work they do across Southern California, visit: rescuemission.org.

To learn more about Storyland Studios Lasting Impact, visit: storylandstudios.com/lasting-impact/

Storyland Studios collaborates with Red Sea Global on design of ADRENA

Storyland Studios, a global experience design and strategy firm, was engaged as the landscape architect for Red Sea Global’s Adrena, an integrated destination that offers guests everything from extreme sports to adventurous fun to enrichment activities.

Red Sea Global is renowned for luxurious, captivating resorts set in incredible surroundings, providing a relaxing and indulgent experience. While the resorts are stunning, Red Sea Global aimed to offer more to its guests.

Inspired by the words ‘adrenaline’, ‘arena’, and ‘dream’, ADRENA embodies the spirit of excitement, movement, and imagination.

Storyland Studios was engaged to help turn this bold idea into a fully realised resort experience – crafting everything from the narrative foundation to the technical landscape and the refinement and development of Red Sea’s initial attraction designs.

A holistic approach

ADRENA is situated on a 17-hectare stretch of shallow coastal flats in a beautiful part of the Red Sea; a location that demanded careful planning, technical coordination, and a deep understanding of the surrounding ecosystem.

The goal was ambitious: to create an explorative, story-driven resort that blends seamlessly with the natural environment while enhancing the guest experience.

Red Sea Global appointed Storyland to deliver a comprehensive and integrated scope of work, including master planning, landscape design, water features, pools, hardscape, and all specialist attraction components from concept design through IFC – covering show elements, theming, and props.

Beyond Storyland’s talent for crafting an authentic narrative that resonated with both the project’s ambitions and the landscape’s character, its multi-disciplinary team also possessed the technical skill to complete this project on schedule, within a challenging 16-month timeframe, and to a high standard.

This holistic approach allowed Storyland to shape both the environment and the experiential layer, ensuring that every design decision was rooted in story.

Creating a narrative

Building on the initial concepts, Storyland collaborated with Red Sea Global to craft a compelling narrative: What makes this unique? What attracts guests? And how does it distinguish itself from other global entertainment and adventure destinations?

The idea of ADRENA emerged as a sanctuary – a place shaped by the interplay of sea, earth, and air. It is a protected realm of renewal and reconnection that offers transformation: “At a super-natural meeting of sea, earth, and air, global denizens discover endless re-creation, renewal, and transformation of mind, body and spirit.”

The resort invites guests to enter a safeguarded and enriched ecosystem with three unique realms:

  • Mind – The Call to Curiosity; the Quest for Discovery: SEAdventure invites children of all ages to discover the secrets below, on, and above the Red Sea while testing their limits and training to become the guardians of Sea, Earth, and Air.
  • Body – The Call to Action; the Quest for Adrenaline: XCoast invites everyone to step outside their comfort zones and join global surfers, skaters, riders, artists, musicians, and culture creators where the sands meet the Red Sea.
  • Spirit – The Call to Connection; the Quest for Calm: Red Sea Beach Club rekindles the bond between man and nature. Here, visitors reconnect with the natural flow of the environment and discover a renewed sense of self within it.

A variety of attractions

Anchored by Saudi Arabia’s largest wave pool, the destination offers a diverse range of dry and water-based attractions, from rope courses and ziplines to deep-sea diving, cliff jumping, and curated snorkel trails.

Storyland designed these experiences from concept through to completion, creating a rich collection of alternative activities that complement and extend the wave-pool offering.

“The deep sea diving and snorkel trail becomes an interconnected journey that takes guests on a mesmerising underwater journey through The Shallows, The Reef, and The Deep,” says Johnny Davis, senior creative director at Storyland Studios.

“This is a manmade ecosystem, but it’s been designed to reflect the natural wonders of the Red Sea – each zone was meticulously designed to captivate, educate and prepare guests for the incredible beauty and mystery of the Red Sea itself, and to offer almost an introduction to marine exploration.

“Through meticulous attention to detail, we introduce guests to the wonders of the Red Sea, offering an unforgettable experience.”

Guest experience is key

For Storyland’s landscape architecture team, the guest experience was the cornerstone of the project. Two guiding questions shaped the process: Will people want to be here? And will they want to return?

Great places are created with intention, empathy, and a deep understanding of what makes people feel connected to a space. For Storyland, this means every design choice must relate back to the story and the journey they want the guest to have – emotionally, visually, and experientially.

Rob Moffat, principal director for area development and landscape architecture at Storyland Studios, says: This has been one of the most exciting projects we have ever delivered.

“We are honored to have been part of this journey with Red Sea Global, collaborating alongside world-class designers and engineers to help shape such an iconic destination. Future guests will experience the dedication, passion, and creativity that the team brought to life.”

Storyland created a unified design language that emphasises the resort’s core story of Mind, Body, and Spirit, inspired by coral formations, marine ecosystems, natural materials, and cultural heritage.

The team crafted a design scheme that reflects the purpose of each space – from the curated landscapes of ‘Mind’ activities to the elemental feel of the ‘Body’ areas, and the intricate details in zones focusing on ‘Spirit’.

This design language appeared across landscape features, attraction design, theming, and carefully detailed moments that invite exploration. However, creating an immersive experience requires more than creative vision; it demands technical precision.

The team had to understand how each choice, including planting, materials, grading, lighting, and sightlines, affected both the visible experience and the underlying systems that make it work.

Creative vision meets technical skill

Storyland translated the initial 2D concept into a detailed, coordinated business information management (BIM) model, delivering 100% of the area development and utilities package in Revit. The team modelled all area development elements in 3D, including landscape, water features, seawater processing systems, and underground utilities.

The BIM model became the central coordination tool throughout concept, schematic design, design development, and construction documents, supporting design intent, resolving complex interfaces, and enabling efficient decision-making.

This model served multiple contractors on the project; it served as the guide that helped keep the project progressing smoothly through various design phases.

“By developing the project in BIM, we could see the entire experience come to life before it was built,” says Jeff Damron, SVP of architecture and master planning at Storyland Studios.

“That visibility helped us refine the guest journey, find meaningful efficiencies, explore sustainable solutions, and collaborate seamlessly with every contractor involved.”

Storyland’s capacity to balance creative vision and technical skill allowed high-quality work to be delivered swiftly within an ambitious timeframe.

Sustainability

Sustainability was a key priority for Red Sea Global and an essential part of Storyland’s approach. Collaborating closely with project partners, the firm integrated environmentally intelligent strategies throughout the destination.

  • Dark-sky compliant lighting that preserves natural night skies and protects migratory patterns
  • Wildlife-sensitive illumination to minimise ecological disturbance
  • Low Impact Development (LID) stormwater solutions that manage water sustainably and reduce surface runoff
  • Water conservation and reuse studies to support long-term resource stewardship
  • Opportunities for renewable energy integration that reduce reliance on traditional power sources

Mel McGowan, founder and chief creative officer at Storyland Studios, says:

“It’s been a privilege to help bring the dream of ADRENA to life. ADRENA is truly a new paradigm of destination, offering a wholly original variety of active and passive offerings.

“We were inspired by the singular setting where the Arabian sands encounter the Red Sea to facilitate connections between people, land, air & sea. The result is an environment that doesn’t just welcome guests, but immerses them in an energising, captivating experience.”

Elsewhere, the Storyland team is working with stand-up comedian and entertainer Nate Bargatze to explore the creation of a Nashville-based theme park.

Article originally published on blooloop.com

Press Contact

Storyland Studios

Nathan Smith

nathan@storylandstudios.com

Storyland and Imagine Announce Co-Production Partnership for Major New Frank Lloyd Wright Exhibition

The partnership brings together two experience-driven design organizations to translate Wright’s visionary legacy into an immersive format designed to engage museum audiences around the world while shaping the future of architecture and design.

The exhibition will be curated by the Taliesin Institute at the Frank Lloyd Wright Foundation, led by Dr. Jennifer Gray, providing academic leadership and museum-level scholarship for the international exhibition circuit. Grounded in the study of organic architecture and the critical histories of modernism, the Institute examines Wright’s work within its historical context while engaging its continued relevance for design, urbanism, and environmental stewardship. Its curatorial leadership ensures rigorous research, thoughtful interpretation, and meaningful contemporary framing.

Initial floor plans and digital assets will be previewed during the American Alliance of Museums (AAM) Expo in Philadelphia on May 20–23, where the Imagine and Storyland teams will share early insights into the exhibition’s development. Additional details will be released following the conference.

“Growing up in Northeast Ohio and spending time in Western Pennsylvania, Frank Lloyd Wright was part of the landscape. Experiencing Fallingwater and seeing homes in my community influenced my understanding of how design affects the way people move through and feel within a space,” said Tom Zaller, President and CEO of Imagine.

“As someone who has built a career creating experiences through storytelling and design, Wright’s work represents the pinnacle of creativity and intention in design. This collaboration marks an exciting new chapter in immersive storytelling. Together with the Storyland team, we are honored to translate Wright’s visionary work into a format that hasn’t been done before — designed to inspire, engage, and ensure his story resonates for generations to come, honoring his legacy while shaping the future.”

“Frank Lloyd Wright believed architecture should elevate everyday life, and bringing his ideas to new audiences is central to our mission,” said Henry Hendrix, Vice President and Chief Marketing Officer for the Frank Lloyd Wright Foundaion. “We are thrilled to partner with Imagine and Storyland to translate Wright’s legacy into an experience that is both deeply grounded in scholarship and accessible to people around the world. “

The project represents an exciting expansion of Storyland Locations exhibition portfolio and reinforces its commitment to creating immersive environments that connect audiences with meaningful cultural narratives. For Imagine, the collaboration underscores its expertise in translating iconic legacies into thoughtfully designed immersive exhibitions for museums and cultural institutions around the world. Guided by academic leadership, the exhibition aims to set a new benchmark for how architectural history can be experienced in a museum context.

More information about the exhibition will be shared following the AAM Expo.

 

About Imagine
Imagine (formerly known as Imagine Exhibitions) is a global leader in immersive storytelling and experiential design, specializing in the development of world-class exhibitions and attractions for museums, studios, IPs, brands, and leisure destinations worldwide. Through its four core services — Exhibitions, Studio, Retail, and Operations — Imagine creates visitor experiences that entertain, educate, and inspire.

Imagine’s Exhibition division develops, manages, and tours award-winning traveling experiences with highlights including Harry Potter™: The Exhibition, Jurassic World: The Exhibition, Titanic: The Exhibition, Downton Abbey: The Exhibition, and Hunger Games: The Exhibition, captivating audiences and driving attendance worldwide. Its Studio plans, designs, and produces both traveling and permanent experiences, offering comprehensive creative services for clients seeking unique, story-driven experiences. The Retail division enhances guest engagement and drives revenue through bespoke product development, store design, and operations, while the Operations team provides extensive consulting, marketing, and operational support, ensuring the seamless and profitable management of visitor experiences across various venues.

Imagine is currently producing, presenting or operating more than 40 unique experiences around the globe, spanning museums, science centers, zoos, botanical gardens, integrated resorts, and non-traditional venues. For more information, visit www.theimagineteam.com or follow Imagine on Facebook, Instagram, and LinkedIn.

About Storyland Locations
Storyland Locations is the development arm of Storyland Studios — created to turn powerful stories into transformational experiences. As a dedicated experiential developer backed by private investment, the company develops projects in-house, shaping concepts, securing IP, forming operating partnerships, and raising the capital required to bring experiences to market. Storyland Locations maintains relationships with real estate owners and developers worldwide and brings a strong understanding of the content, commercial, and operational needs required to deliver successful destination experiences.

About the Frank Lloyd Wright Foundation
The Frank Lloyd Wright Foundation, established by Wright in 1940, is dedicated to helping to create a better world shaped by Frank Lloyd Wright’s legacy and ideas, inspiring how we live, learn and build. The Foundation advances Frank Lloyd Wright’s legacy by connecting people to the continued relevance of Frank Lloyd Wright’s architectural legacy; preserving the buildings, landscapes, and collections of Taliesin and Taliesin West; and advancing the impact of architecture and design.

Storyland Locations Sponsors the 2026 American Alliance of Museums Annual Meeting

Storyland Locations is proud to announce its sponsorship of the 2026 American Alliance of Museums (AAM) Annual Meeting — one of the museum community’s most significant global gatherings of leaders, practitioners, and cultural institutions.

AAM champions equitable, impactful, and community-focused museums by connecting people, fostering learning, and nurturing excellence across the sector. Representing more than 35,000 museums and museum professionals worldwide, AAM works to “better our communities, and our world, through collaborative human‑centered experiences, education, and connection to histories, cultures, the natural world, and one another.”

Each year, the AAM Annual Meeting brings together museum professionals from around the world to share research, operational insight, and new approaches to public engagement. The event serves as a vital forum for exploring how museums continue to evolve as spaces for learning, storytelling, and community connection.

Working in partnership with Storyland Studios, Storyland Locations brings exhibits and environments to life through a uniquely strategic and creative approach.

“At Storyland, we start by listening,” said Ben Thompson, CEO of Storyland Locations. “We collaborate closely with museums and science centers to understand who they are at their core. From there, we carefully match stories and intellectual property that complement and reinforce their vision, while also thinking deeply about how those stories best serve the public.”

Storyland Studios is a multi-disciplinary design firm that believes in the power of story to create transformative experiences, experiences that engage guests’ emotions and connect us to something bigger. We work across the Theme Entertainment space, uncovering and developing unique stories that build incredible experiences

Story is especially vital in museums, where visitors often encounter ideas, objects, or cultures for the first time. Whether exploring art, science, history, or global perspectives, story is the thread that connects us to place, time, and one another. Storyland is passionate about collaborating with museums to create experiences that inspire lifelong curiosity and personal transformation.

“We work side by side with our clients to craft experiences that are authentic, intentional, and aligned with their mission,” said Mel McGowan, Chief Creative Officer, Storyland Studios. “Every touchpoint can be designed to deliver emotional resonance — supporting the AAM’s commitment to connection, learning, and community.”

Storyland Locations’ sponsorship of the 2026 Annual Meeting reflects its ongoing commitment to the museum and cultural sector. By aligning storytelling, design, and intellectual property with each institution’s purpose and audience, Storyland Locations helps museums strengthen their impact and deepen public engagement.

By supporting AAM in 2026, Storyland adds its voice to the wider mission of championing museums as essential community infrastructure — spaces that preserve culture, spark dialogue, and support lifelong learning.

We look forward to connecting with museum leaders, partners, and collaborators at the 2026 AAM Annual Meeting this May.

Registration for the 2026 AAM Annual Meeting is now open.


For examples of Storyland’s previous museum work and immersive visitor experiences, visit the team’s recent projects: Poverty Encounter, an engaging narrative environment designed to deepen empathy and spark conversation about economic justice; the Auburn–Opelika Visitor Experience, a story-driven cultural gateway celebrating regional identity and community heritage; Unclaimed Baggage, an inventive experiential retail environment that weaves narrative and place into discovery; and Titanic: The Artifact Exhibition, a globally recognized touring exhibition that brings one of history’s most compelling stories to life through immersive storytelling and authentic artifacts.

Storyland celebrates European success of Titanic exhibition ahead of US expansion

Storyland Locations, the experiential development firm founded by partners of global experience design and strategy firm Storyland Studios, will be bringing the reimagined Titanic: The Artifact Exhibition to a series of US locations in the wake of its European success.

The new exhibition launched in Poznań, Poland, on 22 November 2025, and its immersive elements, including a 360° cinematic gallery, VR experience, and interactive environments, are resonating with visitors, with over 70% of guests choosing the VR up-sell option.

These elements draw on Storyland Locations’ contemporary storytelling expertise, honed in theme parks, to create a scalable, global experiential platform for the touring exhibition sector.

Read more about the the experience’s immersive transformation here.

Images provided courtesy of High Note Events and Experiential Media Group

 

Unmatched VR tour

Following its success in Europe, the exhibition is gaining significant traction ahead of its highly anticipated US tour.

The upcoming rollout will extend to the four corners of the US, with locations confirmed in Portland, Cleveland, Las Vegas, and Orlando.

Furthermore, Ohio’s Great Lakes Science Center will host the premiere of the Titanic VR experience.

Produced in partnership with Titanic: Honor & Glory, this will offer an unparalleled opportunity to become immersed in the Ship’s grandeur. This is the most detailed and complete VR tour of Titanic ever created, and includes areas of the Ship that have not previously been visible to the public.

Kirsten Ellenbogen, Great Lakes Science Center president and CEO, says: “We are excited to bring genuine Titanic artifacts to Northeast Ohio alongside a groundbreaking immersive experience that provides vital context.

“This is an important and unique cultural and educational experience that has drawn record crowds in other cities, so we are honored to be bringing this global phenomenon here.”

Images provided courtesy of High Note Events and Experiential Media Group

“Working with Ben Thompson and the team at Storyland to bring Titanic: The Artifact Exhibition to the Science Center has been seamless,” says Amanda Taunt, Great Lakes Science Center VP of operations.

“The Storyland team were ready with insightful historic data from past locations to demonstrate the financial opportunities of the exhibition for us, and Ben was very considerate through the contract negotiation process. As head of operations, I couldn’t ask for a more collaborative partner.”

“As we are getting deeper into planning for opening, their team has been responsive and very attentive in making sure the exhibition will be successful for not only them, but us as well.”

“We look forward to opening in May, especially as 2026 marks the 30th anniversary of the museum, and our third engagement with Titanic: The Artifact Exhibition!”

Storyland Locations and Experiential Media Group recently agreed a two-year, multi-city deal with highly respected European promoter High Note Events, for the new and improved Titanic: The Artifact Exhibition.

Article originally published on blooloop.com

Crafting Worlds: The Power of Landscape Architecture in Theme Parks

Featuring insights from Kevin Blakeney
Director of Master Planning
Storyland Studios


Landscape architecture in theme parks is often described through what guests can see: the trees, the pathways, the rockwork, the outdoor spaces that feel immersive and intentional. But from the inside, it’s less about surface beauty and more about experience, expertise, anticipation, and understanding how a theme park actually operates.

As a result, we can design in a way that solves problems long before they ever become visible.

That depth of knowledge is where real value lives for clients.

I came into themed entertainment through landscape architecture very deliberately. I saw it as a way to bridge creativity with practicality – to work in a field where storytelling mattered just as much as buildability. Theme parks don’t allow for design that only looks good on paper. Everything has to function, be maintainable, meet safety standards, and still deliver an emotional experience for millions of guests. Landscape architecture sits right in the middle of all of that.

Experience That Starts Before Anyone Notices

One of the clearest examples of landscape expertise shaping a guest experience is Disneyland in Anaheim. In the late 1990s, the resort expanded its sense of place far beyond the park gates. The arrival experience was redesigned so that guests began to feel immersed not at the turnstiles, but at the freeway off-ramp. Landscape, lighting, graphics, and streetscape worked together to create a consistent visual language that quietly told you: you’re somewhere different now.

From a guest perspective, it just feels welcoming. From a design perspective, it required deep understanding of guest psychology, traffic flow, city infrastructure, and long-term maintenance. It needed an understanding of both landscape architecture, and theme parks specifically. Knowing how early an experience should begin, how far the “bubble” should extend, and how to integrate with a surrounding city isn’t something you solve late in design – it’s something you anticipate from day one.

Seeing the Problems Before They Exist

A big part of working in themed entertainment is learning to ask questions before anyone else thinks to ask them. Where will guests see the outside world when they shouldn’t? How will maintenance vehicles reach this area five years from now? What happens during an emergency evacuation? Where does the fire truck go? Where do utilities run? How will this look not just from inside the land, but from the backstage road behind it?

View control is a great example. Screening isn’t just about hiding something ugly, it’s about knowing what will be ugly if it’s left unaddressed. Landscape architects use planting, landforms, fences, and walls to manage sightlines and guide the eye, shaping how guests move and what they notice. That kind of foresight only comes from having worked in these environments repeatedly and knowing where issues typically arise.

Without that experience, it’s easy to design something that looks fantastic but creates operational headaches later.

Theming from All Angles

A good example of how this expertise plays out is in how rockwork, planting, props, and scenery come together to solve real design challenges.

Rockwork is one of the most visible scenic elements in a theme park and plays an important role in establishing scale and identity. You rarely see something like the Matterhorn anymore, where the mountain is 360 degrees. So although rock work is great for creating something iconic, like the spires in Batuu, like the Cadillac Ridge for Cars Land, planting helps soften the edges, and it gives you a little bit more of that 360 view you’re trying to create with screening from both sides.

But it’s only one part of the immersive picture. True immersion comes from the full composition – rockwork, landscape, architecture, props, and smaller scenic details working in concert. Each has strengths and limitations, and we need to understand how they interact.

In lands like Cars Land or Galaxy’s Edge, rockwork creates iconic forms and anchors the environment. Those features are typically designed to be experienced from within the land, which raises practical questions early on: how does the area read from a resort road, a neighboring land, or a nearby attraction?

Landscape architecture helps address those concerns. Planting, landforms, and layered screening are used to soften edges, add height, and manage sightlines. For example, along the Rivers of America at Disneyland’s Galaxy’s Edge, this meant combining rockwork with tiered planters – often called “birthday cake planters” – to elevate large trees and create effective screening between lands. Rockwork set the structure and story, while landscape provided adaptability and long-term visual continuity.

By understanding how scenic elements work together across an entire property, we can deliver an integrated approach that helps resolve sightline and screening issues early, before they become costly problems later. 

Storytelling in the Details

Landscape architecture in theme parks isn’t just about setting a scene; it’s about reinforcing story through thousands of small decisions.

In Tomorrowland 1998, one of the lesser known storytelling choices was making all of the landscape edible – citrus trees, ornamental cabbage, and other food plants supporting an agrofuture idea. It wasn’t something most guests consciously noticed, but it made the land feel cohesive and intentional. That’s often where the strongest storytelling lives: in details that don’t demand attention but reward it.

In newer lands like Galaxy’s Edge and the Wizarding World of Harry Potter, that approach has become foundational. Landscape materials, paving patterns, planting choices, and drainage solutions all have to make sense within the story.

For example, in Galaxy’s Edge, the marketplace wasn’t just themed to look interesting—it was designed as if villagers had built it themselves over time. Drainage channels run through the space because real settlements need them. Materials look weathered because that’s what would have been available in-story.

That level of consistency requires both storytelling expertise and real-world construction knowledge, so that every design decision can be filtered through a simple question: would this make sense if this place were real?

When There Is No Visual Rulebook

Not every project comes with a clear visual reference. Some lands are based on older IPs, genres, or entirely new stories. In those cases, landscape architects often help define the rules rather than follow them.

Dark Universe at Epic Universe is a good example. Drawing inspiration from classic monster films and gothic horror, the land isn’t tied to a single on-screen environment. Instead, it required building a believable backstory – a 1600s German village – then letting that logic guide material choices. What kind of stone would be used? Why is there a fountain in the square? What purpose does it serve?

Answering those questions early helps avoid design decisions that feel arbitrary later. For clients, that means fewer revisions, clearer approvals, and a stronger final product.

Designing for Operations from Day One

One of the most overlooked aspects of theme park design is how much of it is driven by operations. Landscape architects spend significant time coordinating with operators to understand maintenance requirements, access needs, and safety protocols.

Fire lanes, hydrants, service roads, utilities, and backstage circulation all fall within the landscape scope. Even roller coasters intersect heavily with landscape architecture. Engineers design the track, but landscape architects plan evacuation routes, high-reach access paths, and maintenance circulation – finding ways to make all of that functional without it feeling like infrastructure dropped into a park.

Queues are another area where experience matters. Modern queues are longer, more complex, fully accessible, and often partially outdoors. Landscape architects lay them out, ensure ADA compliance, integrate shade, seating, drinking fountains, and sometimes restrooms. When done well, queues become part of the attraction rather than a necessary inconvenience.

At the end of the day, the value of theme park landscape expertise isn’t about making bold statements. It’s about quietly solving problems early, asking the right questions, and creating environments that work beautifully because so much thought went into things guests will never notice.

Placemaking Beyond the Theme Parks

What’s great about the way theme parks have approached landscaping is how it’s being mirrored outside of the themed entertainment world. More and more people want themed stories outside of theme parks. So being able to do more placemaking that’s less generic, that’s more tied into what a venue is doing, or selling, or the history of a place is really exciting, because landscaping is being seen as adding real value and a true ‘sense of place’.


About Kevin Blakeney

Kevin is an experienced master planner and landscape architect, having led and coordinated the design and development of immersive themed environments and attractions globally, now serving as Storyland Studios’ Director of Master Planning.

He has worked on a number of THEA award winning projects, including Star Wars Galaxy Edge, Universal Beijing, and has most recently overseen the area development scope and budget throughout all design phases of components of Universal’s Epic Universe.

Lasting Impact: Crossroads Renewal Project

When your mission is to ‘make our city be the best place in the country to be a child’, where do you start?

At Crossroads Mall, it starts with a seemingly simple school model, where barriers to learning are removed, and each child is provided with access to high-quality education.

We spoke with Chris Brewster, Superintendent of Santa Fe South Schools, to take a closer look at the inspirational Crossroads Renewal Project; a project that hopes to achieve long-term growth, development, and opportunity in an underprivileged community.

MR: Tell me how you got started Chris – what’s your background?

CB: My background is in education; I am a charter school superintendent and had the honor and privilege of starting a school over 24 years ago to serve underprivileged communities in Oklahoma City. This school now serves just under 5,000 children.

I also serve as board chair for the Crossroads Renewal Project.

Chris Brewster, Superintendent, Santa Fe South Schools

MR: How did your experience in education grow into a mission reaching far beyond one school?

CB: One of my passions is finding ways to make our children healthier and happier—considering what we could do as a community to provide a better, more nurturing, and healthier environment for our children to grow up in.

Education is simply critical to human flourishing. At a macro level, we know highly educated children are more prone to go to college. College educated people generally can access better jobs, make more money, and pay more taxes—you can put a dollar value on a high school dropout vs high school graduate vs college graduate. In Oklahoma City, 90% of Oklahoma City Public School kids qualify for free or reduced price meals at school. Managing the reality of poverty has a profound impact on their likelihood of going to college or reaching their full potential. So the long-term game plan is a generational shift in the poverty levels of our community.

Unfortunately, the problems that are endemic to high-poverty communities are profoundly difficult for children to overcome. I felt like there must be a better way to educate and engage these children.

I started to look for durable school reforms that would last longer than one leader, not reform du jour, but things that would have an impact long-term.

I came across the community schools model. Profoundly unsexy, not fancy, almost irritatingly simplistic.

What it proposes is this: If there are no barriers between the educator and the learner, more high-quality education is likely to take place. In a situation where children can receive the education without unnecessary speedbumps along the way, the learning outcomes are more profound.

MR: What kinds of barriers do you see?

CB: Education can be the frontline of defense for so many unrelated things, especially in high-poverty communities. For example, making sure kids have food; their emotional wellbeing; their health—all of these things take time, energy, and resources.

The teacher becomes the one delivering these frontline social services over and over again, and when they’re doing this they are not teaching.

Additionally, time lost from school for things like health issues create further barriers. Poverty stricken children will lose many days of classes due to issues as simple as dental health because residents of under-resourced communities need to drive all over town to find affordable places of care. As a result, something as simple as a cavity ends up becoming an abscess and then an extraction, and then the child loses weeks of teaching to something that should have been cared for and prevented.

The core question we ask is, “Can we make our city the best place in the country to be a child?”—and everyone rallies around that idea and is very engaged. Empirically, we can unfortunately prove our city is one of the worst places in the nation to be a child. It would seem we are content with very poor health and education outcomes and recurring poverty. With the Crossroads Renewal Project, we are calling people to solve really challenging problems, but to do so in a collaborative and systematic way.

MR: How do you foresee removing some of these barriers?

CB: Placing these critical services in proximity to schools closes this gap very rapidly. By putting, for example, a dentist in the school and a doctor in the school, students can get treated and back in class. If children are healthy, they can learn well. This is the community schools model. With Crossroads, we started playing around with the idea of scalability.

What if we could provide high-quality academic environments around a core of social services so that we could serve large numbers of children and families in profoundly impactive ways? And this is where the concept of an integrated school and service hub started to emerge.

MR: What was your next step?

CB: We started off thinking about size and space, and Crossroads Mall seemed like the perfect solution. Malls, like many around the world, are needing to be re-purposed—Crossroads Mall is an existing building, in a central location, so it ticked a lot of boxes.

Santa Fe South moved in about seven or eight years ago, starting with one of the mall’s four massive anchor stores, each about 200,000 sq ft spread over three floors. The interior concourse itself spans 365,000 sq ft over two floors.

What used to be a retail store became Santa Fe South’s flagship high school, home to roughly 1,000 students. Later, a middle school moved into the top floor, adding another 800 students to the building—1,800 in total under one roof.

Four years ago, we expanded again, acquiring the northernmost anchor store and transforming it into an elementary school that now serves 600 children. Today, Santa Fe South owns 26 acres and two of the four anchor stores.

The rest of the property—the mall concourse, the other two anchor stores, and 64 additional acres—was acquired by the nonprofit, the Crossroads Renewal Project (CRP), in order to develop with a mix of healthcare and service providers.

Across the ring road that encircles the property, there’s also another high-performing charter school with 1,600 students. Together, the two schools serve nearly 4,000 children at this specific location, either directly on-site or immediately adjacent. The steady flow of families to and from the property twice a day creates a critical mass of foot traffic—exactly the kind of energy needed to bring a space like this to life.

MR: What kind of impact has the project had to date?

CB: Visitors can see that the schools that have already been repurposed are full of thriving kids. They don’t need to imagine what it’s like to have life back in the space, life is there for observing! Public charter schools tend to struggle with facilities. They don’t receive the same public funding to buy or build facilities which makes them radically restricted in their growth. In this mall space we have been able to do the redevelopment of the property at a fraction of the cost and demonstrated what can happen if you repurpose industrial space with an eye for value and efficiency.

We have been able to build out quality education space for less than half of what local public school districts are spending.  If you really are thoughtful in the design-build process, you can build much more economically, serving as a better steward of the public dollar.

MR: It sounds like you have two really fantastic school models in place already – what else do you see happening in terms of growing education opportunities at the Mall?

CB: We are considering the build out of more secondary seats in one of the other anchor stores. As we grow out another several hundred quality seats in the space, these can be various school iterations such as vocationally specific secondary environments with industry certificates; a leadership academy and an early college model high school program.

Also welcome are private schools, micro schools, and incubation for school start-ups. When fully iterated, we hope to have 5,000 to 6,000  kids in the mall property and adjacent in really high-quality schools of all types.

We’re open to any type of education, as long as it’s high quality. And we have to have collaborators in all areas, whether that’s schools or other partners.

MR: Let’s talk more about the collaborators; outside of education, tell me more about the other services and potential collaborators that are key to making this work?

CB: Our mission has evolved to be a calling together of people with good conscience in the city to concentrate goods and services in once space – the mall concourse has basically been redesigned as a new ‘main street’ for South Oklahoma City. All the activities, childcare, grocery stores, and banks are in proximity to the people we serve.

One of the most enjoyable things is exploring how to make this space beautiful and enjoyable. Storyland was exceptional in bringing this to life, the way it looks, the way it flows, the play spaces, the recreation, the restful spaces. Creating a place that draws people in where they can meet with a friend or go to a small business incubation space.

Importantly, the businesses that we invite in have to be able to prove that they will be both sustainable and successful at meeting their mission. Companies need a world-class product, and a world-class mission. E.g. for a coffee shop, instead of Starbucks, we have a ‘Not Your Average Joe’—a successful non-profit coffee shop where 70% of the workforce are special needs adults.

We’re also looking at green spaces and biodiversity, filling green spaces with plants that are native to Oklahoma. The outside space is a sea of asphalt right now. We have probably 65 acres that are paved with very little green space. The concept drawings literally turn this place into a green space and a park for the community, for families. Being able to turn the outside, the exterior space, into a much more community-friendly space is something we’re very focused on.

MR: What options are you looking at for healthcare?

CB: Quality healthcare is the most important component of the Crossroads Renewal mission, and the most complex to execute. We have one hospital and many providers who want to lease space with us, but we were not sure how to organize them all. Thankfully, Dr. Reid Hebert of Hilltop Clinic, who serves on the board of CRP, has agreed that Hilltop Clinic is equipped to step in and organize the healthcare facilities, and all healthcare providers will operate in the top floor of one of the box stores.

Dr. Reid Hebert shared a story that captures the challenge: he might diagnose a child and prescribe medication, only to see them sick again weeks later, not because the treatment didn’t work, but because the parent couldn’t get to a pharmacy that accepted their insurance.

In our healthcare hub, the pharmacy will be right next to the clinic, alongside orthopedic care, physical therapy, and other essential services. Everything will be in one place, with multilingual staff ensuring families get the help they need without navigating the usual maze of healthcare. This solution is designed around wellness, not sickness.

MR: What would you say are the main challenges you’re facing at the moment?

CB: We need to be at 58% occupancy and just below market rates in rent to be sustainable, which is our goal for 2028, moving to full capacity in the following years.

We intend for this to be sustainable long-term and not built on constant contributions, which also means we need everybody to thrive.

We have 120,000 sq ft in initial commitments and need 225,000 committed inside the interior space. We’re burning hard between now and January to circle up these folks.

It’s not a typical development with investors. This is a non-profit staged build up, and although the concept looks good on paper, we’re having to prove the possible, as it’s not available anywhere else in the country. Yes, malls are being repurposed, but they’re not being repurposed around the core of thriving children.

MR: What are the potential obstacles to the realization of this vision?

CB: This is a giant, complex project that may not work in the way we ideally envision it to be. If the philanthropic community does not feel the calling that we do, then our plan would be to still maintain the schools and the healthcare component, but to demolish the concourse and turn it into a green space. At the very least, we’ll be building a space that is good for kids. Ultimately, we could make our vision smaller…but hopefully not!

We’ve processed through due diligence, raised $9.5 million for the acquisition of the space, and had 300+ meetings with individuals and organizations that have expressed an interest in the space. There’s a lot of momentum to bring this back to life, so we are optimistic.

MR: What would you say is your biggest hope for the future?

CB: What Storyland has done has been exceptional in keeping this vision alive and forward facing. When I show my concept deck with the artist renderings, it speaks to people through the way it values kids and desire for the city to thrive and I cannot overstate how valuable that is!

I want to prove the possible—high-quality education and healthcare, and a collection of services that provide a concentric circle around the community, but also a place for people to drive to at night and weekends because it’s a beautiful place for families to be.

The most valuable asset in our state is not oil and gas or sports teams, it’s our children! Brilliant potential leaders, pastors, doctors, parents, teachers, astronauts—as long as we’re wise and we invest.

About Crossroads Renewal Project

Crossroads Renewal Project is reimagining Oklahoma City’s historic Crossroads Mall into a thriving community hub dedicated to making the city the best place in the country to be a child. Anchored by Santa Fe South Schools, the redevelopment aims to combine high-quality education, healthcare, retail, dining, and green spaces while removing barriers to learning and opportunity. Backed by local foundations and community partners, Crossroads is transforming an abandoned mall into a model for sustainable, child-centered urban renewal.

About Storyland Studios

Storyland Studios is a full-service experience design firm with offices in the US and Europe. We imagine, design, and create immersive experiences and environments that lift the Spirit. Storyland Studios team Members and Executive Leadership include alumni from The Walt Disney Company, Walt Disney lmagineering, Pixar Animation Studios, Universal Studios, and LEGOLAND® – all passionate about creating immersive storytelling experiences that shape culture and connect with people on an emotional level.

“Nate Bargatze Forges Partnership with Storyland Studios to Further Develop Nashville Theme Park”

Nashville, TN

November 18, 2025

Today, at the International Association of Amusement Parks and Attractions’ preeminent industry conference, the IAAPA Expo, Stand-Up Comedian and Entertainer, Nate Bargatze announced that his company Nateland is partnering with Storyland Studios, a themed entertainment architecture and design firm based in Southern California, to explore the concept and feasibility of a Nashville-based theme park. In announcing his project, Bargatze has further demonstrated to the world just how serious he is about his desire to bring family fun to his hometown of Nashville, TN.

“Nate and Nateland are committed to good, clean, family-friendly entertainment.  We live in middle Tennessee and recognize the need for a major attraction for people of all ages in the Nashville area.  We’re excited to see what our partnership with Storyland Studios will bring” said Felix Verdigets, CEO of Nateland Entertainment.

Working closely with state and local officials, the Nateland Experiences division of Nateland and the Storyland design team are reviewing possible sites in the greater Nashville area for the planned 100+ acre park. In addition to the entertainment offerings in the good, clean family fun park, key amenities such as retail, dining, and even a hotel are being considered.

“This project has been a long time coming, and we’re thrilled to officially announce that we have embarked on this journey with Nate, Felix, and the entire Nateland team,” said Mel McGowan, Founder & Chief Creative Officer of Storyland Studios. “Our goal is to create a truly premium themed entertainment experience right in Music City that reflects the unique humor and heart of Nateland, while also delivering a world-class destination for families.”

While it usually takes many years for a new park to be built, the feasibility study itself is slated to be completed in Q1 of 2026. Armed with this study and a compelling concept, the Nateland Experiences team will be turning its attention immediately toward investors with a goal to continue development shortly thereafter. Given the current interest in Mr. Bargatze’s entertainment endeavors, the expectations are high for energetic investment participation.

 

About Nateland Entertainment

Nateland is an evolving entertainment platform consisting of Touring, Digital, TV/Film and Experiences.  Our company is a home for comedy, stories, and the people who tell them. It’s a collective of stand-up specials, touring comics, original TV and gameshows, box office movies, and a growing presence on YouTube and beyond. From live experiences to digital content, Nateland brings together a community built on curiosity, humor, and connection.

 

About Storyland Studios

Storyland Studios is a global destination and experience design firm dedicated to creating places that inspire, educate, and entertain. By putting story at the center of every project—from theme parks and cultural landmarks to educational institutions and conservation centers—the company transforms visions into compelling realities. Their multidisciplinary team specializes in architecture, experiential design, interactive media, and strategy, ensuring every project delivers a powerful and unforgettable narrative journey.

 

Nate Bargatze Bio

Hailed as “The Nicest Man in Stand-Up,” by The Atlantic Magazine, and “One of the Funniest People,” by CBS Mornings, Grammy & Emmy-nominated comedian, NY Times #1 bestselling author, podcaster, director and producer Nate Bargatze is selling out shows and breaking venue attendance records with more than 1.2 million tickets sold in 2024. He is currently the #1 earning comedian in the world according to Pollstar’s recent report, and #12 in overall live tour tickets sales, putting him in the company of Coldplay, Madonna and U2. Billboard recently announced that Bargatze set a new record for the biggest one-year gross by a comedy performer in history.  He is currently on his 2025 Big Dumb Eyes World Tour and continuing to break arena attendance and ticket records weekly. Most recently, Nate hosted the 77th Primetime Emmy Awards on CBS, which was the highest rated Emmy’s show in the last 4 years.

Up next, Bargatze will host his new comedy game show, The Greatest Average American, premiering February 25th on ABC and Hulu. Co-created and executive produced by Bargatze and John Quinn (Price is Right), TGAA celebrates the power of being perfectly average. Each round features challenges and trivia as contestants try to guess how everyday Americans think and live. In the end, one player will be crowned the Greatest Average American and get the chance to win the ultimate grand prize: the average American salary of $67,920 (and extra to cover taxes).

Bargatze recently published his highly anticipated first book, Big Dumb Eyes: Stories From A Simpler Mind, from Grand Central Publishing which instantly became the New York Times #1 best-selling book. It remained on the New York Times Best-Sellers list for 11  weeks.

Bargatze hosted Saturday Night Live for the second time last fall, to rave reviews, with Vulture.com asking the question, “Has Nate Bargatze Cracked The SNL code?” Last December, Nate co-produced a holiday variety special, Nate Bargatze’s Nashville Christmas, with Lorne Michaels for CBS.

On the silver screen, Bargatze will soon star in the family-friendly comedy, The Breadwinner, for TriStar Pictures which he co-wrote with Dan Lagana. He will also serve as an executive producer. The film will co-star Mandy Moore, Colin Jost, Will Forte, and Kumail Nanjiani and will be directed by Emmy winner Eric Appel.  For more information and tickets go to: natebargatze.com.

 

Press Contacts

Nateland

Rob Greenwald

rgreenwald@2pmsharp.com

 

Storyland Studios

Nathan Smith

nathan@storylandstudios.com